AI Insights · Timothy · July 2021
Top 5 Theme Parks Games on Android in Slovenia Q2 2021
Discover the performance of the top 5 theme park games on the Android platform in Slovenia during Q2 2021, with insights on downloads, revenue, and active users.
Performance of Top 5 Theme Park Games on Android in Slovenia Q2 2021
In Q2 2021, the theme park games category on the Android platform in Slovenia saw varying levels of engagement and revenue. Here is a closer look at the top 5 games in this category, based on data from Sensor Tower.
aquapark.io
The game experienced a relatively steady trend in weekly downloads, with numbers fluctuating between 167 and 264. The highest downloads were recorded in the week of April 26, with 264 downloads. Weekly active users showed a gradual decline from 2.6K to 2.1K over the quarter, stabilizing towards the end with 2.3K active users in the final week of June.
Uphill Rush Water Park Racing
This game had a modest performance with weekly downloads ranging from 69 to 170. The peak was observed in the week of April 5, with 170 downloads. Active users decreased from 209 at the beginning of the quarter to 139 by the end of June. Revenue for this game was negligible throughout the period.
Idle Theme Park Tycoon
The game demonstrated a growing trend in both downloads and active users. Weekly downloads increased from 66 at the beginning of the quarter to 176 by the end of June. Active users also rose significantly from 363 to 673. Revenue saw an upward trend, peaking at approximately $46 in the week of June 21.
Talking Tom Blast Park
This game had consistent weekly downloads, ranging from 35 to 67. Active users showed a slight increase, starting at 112 and ending at 137. Revenue remained at zero throughout the quarter, indicating that the game might rely on other forms of monetization.
Disney Magic Kingdoms
The game had a mixed performance with weekly downloads fluctuating between 19 and 99. The highest number of downloads was recorded in the week of April 26, with 99 downloads. Active users saw a slight decline from 285 to 265 over the quarter. Weekly revenue peaked at approximately $51 in the week of April 19.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.